One of the main reasons why I haven't got Unity Pro/Plus it's because my life cna be abrupt a lot of the times and I might need to cancel or pause the subscription, but they don't allow you to do that. I wish the paid tiers were a little cheaper and the subscription model could be month-to-month and can be canceled any time. Unity is free and has some paid tiers that offer a bit more flexibilities in some features, so look at them and take what you need. You can look for people on Youtube like Brackeys that can help you get started on your journey of game dev. Compared to other engines like Unreal Engine, it's easy with Unity to find online support or groups of people that work with the engine and have tutorials. You can easily follow tutorials online to build games for it, and also Unity it's one of the best engines to build mobiles games if that's one of your desires. It's light and it's not as complex to work with like other engines. It's a lot inspector/tabs based but it's full-fledged. The UI is simple but that can also be one it's downfalls. Also if you previously have a C# background, it will be a breeze. Unity is one of the most easiest engines to use if you're starting with game development. I don't endorse that but it gives you an idea of how easy anyone can pick it up and build something. It's so easy a lot of people flip game/apps with how easy to use. I have been with Unity for 4 years now and it's an amazing engine and getting better by the day. I love it and use it daily to work on my own game.
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